Table of Contents

Class BreezeRuntimeSettings

Namespace
BreezeSdk.Runtime
Assembly
docfx-helper.dll

ScriptableObject that stores Breeze SDK configuration so it can be loaded at runtime via Resources.Load. Managed automatically by the Breeze Setup editor window — you should not need to edit this asset by hand.

public class BreezeRuntimeSettings : ScriptableObject
Inheritance
Object
ScriptableObject
BreezeRuntimeSettings
Inherited Members
ScriptableObject.SetDirty()
ScriptableObject.CreateInstance<T>()
Object.GetInstanceID()
Object.GetHashCode()
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object, Vector3, Quaternion, Transform)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DontDestroyOnLoad(Object)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.FindObjectOfType<T>()
Object.ToString()
Object.name
Object.hideFlags

Fields

AssetDir

Directory inside the Unity project where the runtime settings asset is stored.

public const string AssetDir = "Assets/Breeze/Resources"

Field Value

string

AssetPath

Full asset path used by the editor to create or load the runtime settings asset.

public const string AssetPath = "Assets/Breeze/Resources/BreezeRuntimeSettings.asset"

Field Value

string

Properties

AppScheme

The custom URL scheme registered for the application (e.g. "yourgame"). Configured via the Breeze Setup editor window (Breeze > Setup).

public string AppScheme { get; }

Property Value

string

Environment

The Breeze backend environment the SDK communicates with. Defaults to Production.

public BreezeEnvironment Environment { get; }

Property Value

BreezeEnvironment

Methods

Load()

Loads the settings asset from Resources. Returns null when the asset has not been created yet (e.g. Breeze Setup was never saved).

public static BreezeRuntimeSettings Load()

Returns

BreezeRuntimeSettings